W! | Damage | Notes |
Using f+2+3 as the wall splat. | | |
d+3,4,1 | 51 | Used for spike. Side switches on bears often. |
d/f+3,2 > U/F+4~d | 53 | For FC stuff. |
d/f+3,2 > iws+3~b | 53 | For CJ stuff. |
d/f+3,2~SS+3 | 54 | Side switches on bears. |
2 > d/f+1,2,3 | 55 | |
d/f+1,2 > f+2+3 | 58 | Side switches on bears. |
d/f+3,2 > f+2+3 | 58 | Seems to sometimes cause side switch. Side switches on bears. |
d/f+1 > 2 > d/f+1,2,3 | 61 | For Gigas, Jack, and Bears. |
Wall Bounce (f+4 and FC f+1) | | Notes |
f+2+3 > W! | | For close Wall Bounce. Can follow up with any wall combo except [2> d/f+1,2,3 becomes just d/f+1,2,3 if you choose to use this combo]. |
f+2,3 > W! | | For a farther away Wall Bounce. Uses up screw if used on a breakable wall/balcony. |
qcf+2,1_qcf+3,2 > W! | | For a farther away Wall Bounce. qcf+3,2 uses up screw if used on a breakable wall/balcony. qcf+2,1 is recommended. |
Wall and Balcony Break pre S! | | Notes |
qcf+1 > 1 > qcf+1 > f+3,2 > S! > ender | | For 2 hits or less. |
qcf+1 > f+3,2 > S! > ender | | For 4 hits or less. |
f+3,2 > S! > ender | | For 5 hits or less. |
f+3,2 > S! > d/b+1,(delayed)4 | | For 6 hits or less. |
f+2,3 > S! > f,F+4_WR+1+2 | | For 7+ hits or less. |
Wall and Balcony Break post S! | | Notes |
d/b+1,(delayed)4 | | For any amount. |
d/f+1 > d/f+3,2~d/f 2,1 | | For 3 hits or less. |
qcf+1 > 1,2,4 | | For 3 hits or less. |
qcf+1 > f+3~b+1+2 | | For 4 hits or less. |
Floor Break Moves | | Notes |
d/b+1 | | |
d+2 | | |
u/f+3+4 | | |
d+3+4 on downed enemy. | | |
FC f+2 | | |
f,F+4 | | |
SS+3 | | |
CJ 1+2 | | Good damage. The d/b+1,(delayed)4 requires a microdash to connect after floor break. |
CJ 3+4 | | |
d/f,d/f+1 | | Opponent ends up back towards you so f+3,2 screw is recommended. Sometimes causes position switch. |
F! pre S! | | Notes |
f+3,2 > S! > d/f+3,2~d/f 2,1 | | |
f+3,2 > S! > qcf+2,1 | | |
F! post S! | | Notes |
d/b+1,(delayed)4 | | |
f+2+3 | | |
qcf+2,1 | | |
d+3,4,1 side switch on floor break (bears) | | Notes |
1,2,4 > S! > f,F+1+2 | | |
f+3,2 > S! > d/b+1,(delayed)4 | | Better damage. Strict timing when going for f+3 after back turned. |