Marisa

Move Name Startup Active Recovery On Hit On Block Cancel Info Damage Attack Type Comments
Normal Moves
Standing Light Punch
5LP
6 3 11 0 -2 TC 400 High
Standing Medium Punch
5MP
7 4 17 +2 -1 TC 700 High
Standing Heavy Punch
5HP
12 2 23 +3 -3 TC 1000 High
Charged Standing Heavy Punch
[5HP]
26 2 22 +6 +3 TC 1200 High
Standing Light Kick
5LK
6 2 14 0 -2 SP,SA 400 High
Standing Medium Kick
5MK
11 4 16 +4 -2 800 High
Standing Heavy Punch
5HK
17 2 25 +1 -3 1000 High
Charged Standing Heavy Kick
[5HK]
27 2 25 KD +36 +1 1200 High
Crouching Light Punch
2LP
4 2 10 +3 -3 SP,SA 300 High
Crouching Medium Punch
2MP
8 3 16 +3 -2 SP,SA 700 High
Crouching Heavy Punch
2HP
9 5 23 KD +35 -6 900 High
Charged Crouching Heavy Punch
[2HP]
21 6 21 KD +52 -5 1000 High
Crouching Light Kick
2LK
5 3 12 0 -3 300 Low
Crouching Medium Kick
2MK
9 3 18 +2 -2 600 Low
Crouching Heavy Kick
2HK
11 3 26 KD +29 -11 1000 Low
Charged Crouching Heavy Kick
[2HK]
23 3 23 KD +32 -6 1200 Low
Jumping Light Punch
j.LP
4 4 3 +10 +7 300 Overhead
Jumping Medium Punch
j.MP
7 4 3 +9 +6 TC 700 Overhead
Jumping Heavy Punch
j.HP
10 5~1 7~3 +9~+15 +8~+11 800 Overhead
Charged Jumping Heavy PUnch
j.[HP]
28 6~1 10~6 KD +66~+71 +9~+15 1500 Overhead
Jumping Light Kick
j.LK
5 10~2 7~3 +5~+10 +2~+6 300 Overhead
Jumping Medium Kick
j.MK
8 7~1 3 +10~+14 +7~+11 500 Overhead
Jumping Heavy Kick
j.HK
10 7~1 5~3 +10~+15 +7~+11 800 Overhead
Charged Jumping Heavy Kick
j.[HK]
29 6~2 8~6 KD +67~+71 +11~+14 1500 Overhead
Unique Attacks
Light Two Hitter
5LP>LP
14 3 22 -6 -3 SP,SA 600 High
Medium Two Hitter
5MP>MP
14 2 23 -3 -8 SP,SA 600 High
Heavy Two Hitter
5HP>HP
24 3 19 KD +35 +2 900 High
Volare Combo
j.MP>MP
10 3 20 KD +34 800 Overhead
Caelum Arc
nj.2HP
9 9~1 3 +11~+15 +7~+11 800 Overhead
Caelum Arc Held
nj.[2HP]
28 5~1 6 KD +68~+72 +11~+14 1500 Overhead
Magna Bunker
4HP
8 2 21 +3 -1 SP,SA 900 High
Magna Bunker Held
[4HP]
20 1 19 +13 +4 SP,SA 1000 High
Forward Medium Punch
6MP
10 2 20 +2 -3 TC 800 High
Novacula Swipe
6MP>HP
11 2 26 KD +31 -12 800 Low
Novacula Thrust
6MP>HK
11 4 23 KD +39 -10 SA 800 High
Down Forward Heavy Punch
3HP
21 2 21 0 -3 TC 900 Overhead
Charged Down Forward Heavy Punch
[3HP]
31 2 19 +5 +2 TC 1000 Overhead
Malleus Breaker
3HP>3HP
18 2 24 -3 -12 900 Overhead
Forward Heavy Kick
6HK
14 4 21 0 -3 TC,SP,SA 900 High
Charged Forward Heavy Kick
[6HK]
27 4 19 +10 +3 TC,SP,SA 1000 High
Falx Crusher
6HK>6HK
16 5 25 KD +40 -12 1000 High
Throws
Mounted Grace
5LP+LK or 6LP+LK
5 3 23 KD +23 - 1200 Throw
Ponte Milvio
4LP+LK
5 3 23 KD +23 - 1200 Throw
Drive System
Drive Impact: Secutor
HP+HK
26 2 35 KD +35
WS +65
-3
WS +72
800 High
Drive Reversal: Love Tap
6HP+HK
(When blocking or during a successful Drive Parry)
20 3 31 KD +23 -3 500 Grey High
Drive Parry
MP+MK
1 8 29
Parry Drive Rush
66 (During Drive Parry)
45
Cancel Drive Rush
66 (During special-cancelable move)
46
Special Moves
L Gladius
236+LP
17
Armor 5-10
4 21 KD +36 -5~-2 SA3 1200 High
L Gladius Held
236+[LP]
30
Armor 5-26
4 20 KD +40 +4~+7 2400 High
M Gladius
236+MP
19
Armor 5-12
4 21 KD +36 -5~-2 SA3 1400 High
M Gladius Held
236+[MP]
35
Armor 5-29
4 20 KD +40 +4~+7 2600 High
H Gladius
236+HP
22
Armor 5-15
4 21 KD +36 -5~-2 SA3 1600 High
H Gladius Held
236+[HP]
41
Armor 5-35
4 20 KD +40 +4~+7 2600 High
OD Gladius
236+PP
19
Armor 1-18
4 21 KD +36 -2~0 SA3 1700 High
OD Gladius Held
236+[PP]
35
Armor 1-34
4 20 KD +40 +4~+5 2900 High
L Dimachaerus
214+LP
12 4 30 -3 -16 SA3 600 High
M Dimachaerus
214+MP
16 4 30 0 -16 SA3 700 High
H Dimachaerus
214+HP
22 4 30 KD +38 -16 SA3 800 High
OD Dimachaerus
214+PP
16 4 26 KD +42 -12 SA3 600 High
Dimachaerus Followup
214+P>6P
13 5 23 KD +31 600 High
OD Dimachaerus Followup
214+PP>6P
13 5 23 KD +58 600 High
L Phalanx
623+LP
25
Armor 7-11
3 18 KD +42 +2 1500 High
M Phalanx
623+MP
28
Armor 7-13
3 18 KD +42 +2 1600 High
H Phalanx
623+HP
32
Armor 10-15
3 18 KD +42 +2 1700 High
OD Phalanx
623+PP
28
Armor 6-12
3 18 KD +70
WS +138
+2 1400 High
L Quadriga
236+LK
20 4 24 KD +35 -6 SA3 1400 High
M Quadriga
236+MK
24 4 22 KD +37 -4 SA3 1500 High
H Quadriga
236+HK
29 4 21 KD +37 -3 SA3 1600 High
OD Quadriga
236+KK
24 4 24 KD +68 -6 SA3 1500 High
Scutum
214+K
Armor 3-28 26 Can be held for an additional 90 frames.
OD Scutum
214+KK
Armor 1-28 29 Can be held for an additional 30 frames.
Tonitrus (1)
214+K>P
15 3 23 +1 -3 900 Overhead
Tonitrus
214+K>P>P
20 3 36 KD +31 -21 1000 High
Procella
214+K>K
16 3 37 KD +22 -24 1200 Low
Enfold
214+K>LPLK
5 3 54 KD +20 2500 Throw
Supers
Javelin of Marisa
236236+P
19 5 60 KD +14 -43 2200 High
Meteorite
214214+P
8 7,3 33,59 KD +17 -44 3000 High
Goddess of the Hunt
236236+K
13 7 60 KD +19 -39 4000 High
CA Goddess of the Hunt
236236+K
(While at 25% hp or less)
13 7 60 KD +19 -39 4500 High
Frame Data Combos Top Normal Moves Unique Attacks Throws Drive System Specials Supers