Command | Hit Level | Damage | Startup Frame |
Block Frame |
Hit Frame |
Counterhit Frame |
Notes/Properties |
---|---|---|---|---|---|---|---|
During Rage d/f+1+2 | M | 55 | 20 | -22 | KND | KND | Rage Art. |
During Rage f+2+3 | M,M | 44 | 15 | +2 | KND | KND | Rage Drive, Wall Break/Splat. |
1 | H | 7 | 10 | +1 | +8 | +8 | |
1,1 | H,M | 7,12 | 10 | -9 | +2 | +2s | NC. |
1,1,1 | H,M,M | 7,12,20 | 10 | -14 | KND | KND | NCC, Wall Break/Splat. |
1,1,2 | H,M,M | 7,12,20 | 10 | -9 | KND | Launch | Wall Break/Splat. |
1,2 | H,H | 7,10 | 10 | -1 | +5 | +5 | NC, Jails. |
1,2,1 | H,H,M | 7,10,10 | 10 | -13 | +3 | +3 | |
1,2,1,1 | H,H,M,L | 7,10,10,20 | 10 | -14 | KND | KND | |
1,2,3 (or 1,2,4) | H,H | 7,8 | 10 | +1(-9) | +7(-3) | +7(-3) | Enters Evasive Spin (CES). NOTE: X (Y) Y is the frames with no followup else add X to the CES move. |
2 | H | 10 | 10 | -2 | +7 | +7 | |
2,B (only during front hit) | H | 10 | 12 | -8 | +5 | +5 | Spin Behind (SB). |
Spin Behind 1+2 | H | 22 | - | - | +4 | +4 | |
3 | H | 17 | 14 | -14 | KND | KND | Wall Break/Splat |
4 | H | 15 | 11 | -12 | -3 | Launch | |
4,4 | H,L | 15,12 | 11s | -16 | -2 | -2 | TC. |
4,4,1 | H,L,M | 15,12,21 | 11 | -14 | Launch | Launch | (4),4,1 is NCC, Wall Splat. |
4,4,[1~2] | H,L,M | 15,12,20 | 11 | -9 | KND | Launch | Wall Break/Splat. |
4,4,4 | H,L,H | 15,12,23 | 11 | -6 | KND | KND | (4),4,4 is NCC, Wall Break/Splat. |
4,4,d+4 | H,L,L | 15,12,10 | 11s | -19 | -8 | -8 | (4),4,d+4 is NCC. |
4~2 | L,H | 7,5 | 15(~16) | -12 | -4 | +1 | |
4~2,1 | L,H,M | 7,5,21 | 15(~16) | -16 | KND | KND | NCC, Wall Break/Splat. Is NC if the High doesn't connect. |
1+2 | M | 14 | 18 | -5 | +1 | +6 | Floor Break. |
1+2,4 | M,H | 14,12 | 18 | -12 | -1 | +4 | NC, Jails. |
1+2,4,4 | M,H,M | 14,12,20 | 18 | -20 | KND | KND | (1+2),4,4 is NCC. |
1+2,4,b,f+1+2 | M,H,M | 14,12,25 | 18 | -10 | KND | KND | (1+2),4,b,f+1+2 is NCC, Wall Break/Splat. |
3+4 (or u+3+4) | - | - | ? | - | - | - | Evasive Spin (CES). |
CES 1 | H | 14 | 15(~31) | +0 | +6 | Launch | NOTE: X(~Y) Y is startup when doing raw CES else add X to the frames given by moves entering CES. |
CES 2 | M | 20 | 18(~34) | -9 | +11 | +11 | Tail Spin, Wall Break/Splat. |
CES 3 | M | 10 | 18(~34) | -17 | -7 | -7 | |
CES 3,1+2 | M,M | 10,27 | 18(~34) | -13 | KND | KND | NC, Wall Break/Splat. |
CES 4 | L | 14 | 20(~36) | -26 | +6s | +6s | Recovers Crouching. |
CES 4,1+2 | L,M | 14,18 | 20(~36) | -16 | KND | KND | NC, Wall Break. |
CES 1+2 | M | 18 | 19(~35) | -9 | +5s | Launch | Floor Break. |
1+4 | M,L | 12,21 | 18 | -26 | KND | Launch | NC. |
1+4,D | M | 12 | 18s | -18 | -7 | -7 | |
f+2 | H | 10 | 12 | -2 | +7 | +7 | |
f+2,1 | H,H | 10,14 | 12 | -1 | +5 | +10 | NC. |
f+2,1,2 | H,H,M | 10,14,20 | 12 | -10 | KND | Launch | (f+2),1,2 is NCC. |
f+2,1,3 | H,H | 10,14 | 12 | -1(-23) | +5(-17) | +10(-12) | NOTE: X (Y) Y is the frame when doing Swift Step with no followup else add X to the given f+3~ moves. |
f+2,1,3~1 | H,H,H | 10,14,24 | 12 | -3 | KND | KND | (f+2),1,3~1 is NCC, Wall Break/Splat. |
f+2,1,3,1 | H,H,M | 10,14,15 | 12 | -13 | Launch | Launch | Wall Splat. |
f+2,1,3,2 | H,H,M | 10,14,20 | 12 | -8 | KND | Launch | Wall Break/Splat. |
f+2,1,3,4 | H,H,L | 10,14,17 | 12 | -13 | +2 | Launch | |
f+2,1,3,u/f+3+4 | H,H,M,H | 10,14,8,12 | 12 | -16 | Launch | Launch | |
f+2,4 | H,M | 10,17 | 12 | -8 | +5 | KND | NC. |
f+3 | - | - | 15 | - | - | - | Can hold d_d/b to enter crouching state at end, TJ 13F. |
f+3~1 | H | 24 | 12(~19) | -3 | KND | KND | Wall Break/Splat, TJ 18F. |
f+3,1 | M | 15 | 24(~39) | -13 | Launch | Launch | Wall Splat. |
f+3,2 | M | 20 | 16(~31) | -8 | KND | Launch | Wall Break/Splat. |
f+3,4 | L | 17 | 18(~33) | -13 | +2 | KND | |
f+3,u/f+3+4 | M,H | 8,12 | 24(~39) | -16 | Launch | Launch | Wall Splat. |
f+4 | M | 13 | 15 | -10 | +3 | +3 | |
f+4,1 | M,M | 13,23 | 15 | -14 | KND | KND | NC. |
f+4,1~D | M | 13 | 15 | -15 | -2 | -2 | |
f+1+2 | M | 25 | 18 | -14 | KND | KND | Power Crush, Wall Bounce. |
f+1+4 (,B to cancel) | ! | 30 | 67 | Launch | Launch | Launch | Unblockable, Wall Splat. |
d/f+1 | M | 13 | 14 | -5 | +1 | +1 | Becomes +14 when hitting a crouching opponent. Floor Break. |
d/f+2 | M | 8 | 15 | -9 | +2 | +2 | |
d/f+2,1 | M,M | 8,12 | 15 | 18 | Launch | Launch | NC, Wall Splat. |
d/f+2,3 | M | 8 | 15 | +1 (-21) | +12 (-10) | +12 (-10) | NOTE: X (Y) Y is the frame when doing Swift Step with no followup else add X to the given f+3~ moves. |
d/f+2,3~1 | M,H | 8,24 | 15 | -3 | KND | KND | NC, Wall Break/Splat. |
d/f+2,3,1 | M,M | 8,15 | 15 | -13 | Launch | Launch | Wall Splat. |
d/f+2,3,2 | M,M | 8,20 | 15 | -8 | KND | Launch | Wall Break/Splat. |
d/f+2,3,4 | M,L | 8,17 | 15 | -13 | +2 | Launch | |
d/f+2,3,u/f+3+4 | M,M,H | 8,8,12 | 15 | -16 | Launch | Launch | |
d/f+2,4 | M,H | 8,18 | 15 | -6 | +5 | +5 | NC. |
d/f+3 | M | 14 | 13 | -7 | +4 | +4 | |
d/f+3,1+2 | M,M | 14,18 | 13 | -13 | KND | KND | NC, Wall Break/Splat. |
d/f+4 | M | 14 | 14 | -10 | +1 | +1 | |
d/f+4,2 | M,M | 14,10 | 14 | -13 | -2 | -2 | NCC. |
d/f+4,2,1 | M,M,M | 14,10,25 | 14 | -14 | KND | KND | NCC, Wall Break/Splat. |
d/f+4,2,b,F+1 | M,M,M | 14,10,30 | 14 | -14 | KND | KND | NCC, Wall Break/Splat. |
d/f+4,2,3 | M,M,H | 14,10,18 | 14 | -5 | KND | KND | NCC, Tail Spin, Wall Break/Splat. |
d/f+3+4 | SM,M | 10,20 | 17 | -7 | +9 | +9 | NC. |
d+1 | SM | 5 | 10s | -5 | +6 | +6 | TC 4F, Input f after to be in standing instead. |
d+2 | SM | 8 | 11s | -4 | +7 | +7 | TC 4F. |
d+2,3 | SM,M | 8,13 | 11 | -10 | +1 | +1 | NCC. |
d+3 | L | 10 | 13 | -12 | -1 | +4s | |
d+4 | L | 12 | 20s | -16 | -2 | -2 | TC 6F. |
d+4,1 | L,M | 12,23 | 20 | -14 | Launch | Launch | NCC, Wall Splat. |
d+4,[1~2] | L,M | 12,20 | 20 | -9 | KND | Launch | Wall Break/Splat. |
d+4,4 | L,H | 12,23 | 20 | -6 | KND | KND | NCC, Wall Break/Splat. |
d+4,d+4 | L,L | 12,10 | 20s | -19 | -8 | -8 | TC, NCC. |
d+1+2 | M | 27 | 1 | -14 | KND | KND | Wall Break/Splat. |
d/b+1 | M | 17 | 19 | -12 | +5 | Launch | TC 6-15F. |
d/b+2 | M | 13 | 15 | -10 | +1 | +1 | |
d/b+2,1 | M,L | 13,7 | 15 | -11 | -4 | +0 | NCC. |
d/b+3 | L | 12 | 16s | -17 | -6 | -6 | TC 4F. |
d/b+4 | L | 11 | 15 | -12 | -1 | +4 | |
d/b+4,1 | L,M | 11,23 | 15 | -10 | KND | KND | NCC, Wall Break/Splat. |
b+1 | M | 18 | 18 | -9 | +5s | Launch | Floor Break. |
b+2 | H | 14 | 13 | -10 | +1 | +1 | |
b+2,3 | H,H | 14,15 | 13 | -12 | +4 | +4 | NC. |
b+2,3,1+2 | H,H,M | 14,15,21 | 13 | -13 | KND | KND | (b+2),3,1+2 is NCC, Wall Break/Splat. |
b+3 | L | 17 | 27s | -13 | +4 | Launch | TC 6F. |
b+3,4 | L,L | 17,10 | 27s | -8 | Launch | Launch | TC. |
b+4 | H | 20 | 18 | -2 | Launch | Launch | Tail Spin, Homing. |
b+1+2 | M | 23 | 21 | -14 | Launch | Launch | |
u/f+1 | M | 17 | 15 | -12 | +4 | Launch | |
u/f+2 (or u+2 or u/b+2) | H | 17 | 15 | -12 | +9 | +9 | |
u/f+3 | M | 18 | 15 | -16 | KND | KND | Wall Break/Splat, TJ 9F. |
u/f+4 | M | 8 | 16 | -8 | +4 | +4 | TJ 9F. |
u/f+4,3 | M,M | 8,8 | 16 | -13 | Launch | Launch | Wall Splat. |
u/f+4,3,1 | M,M,M | 8,8,25 | 16 | -6 | KND | KND | Wall Break/Splat. |
u/f,n,4 | M | 25 | ~23 | -18 | Launch | Launch | TJ 9F. |
U/F,4 | M | 25 | ~23 | -8 | +3 | +3 | |
u/f+3+4 | M | 25 | 35 | -7~-13 | Launch | Launch | TJ 7F. |
f,F+1 | M | 11 | 11(~12) | -2 | +4 | +7 | |
f,F+1,4 | M,H | 11,17 | 11(~12) | -4 | +15g | Launch | NC, Tail Spin, Wall Break/Splat. |
f,F+2 | M | 23 | 18(~19)s | -13s | KND | KND | Floor Break. |
f,F+3 | M | 18 | 12(~13) | -14 | KND | KND | Wall Break/Splat. |
f,F+4 | H | 25 | 20(~21) | +2 | Launch | Launch | Tail Spin. |
f,F+1+2 | M | 23 | 13(~14) | -9 | KND | KND | Wall Break/Splat. |
d,D/F+1 | M | 14 | 12(~12) | -6 | +0 | +5 | |
d,D/F+1,2 | M,M | 14,25 | 12(~12) | -14 | KND | KND | NCC, Wall Break/Splat. |
d,D/F+1,3 (or d,D/F+1,4) | M | 14 | 12(~12) | +2 (-8) | +8 (-2) | +13 (+3) | Enters Evasive Spin (CES). NOTE: X (Y) Y is the frames with no followup else add X to the CES move. |
qcf+2 | H | 15 | i15 | -8 | Launch | Launch | Wall Splat. |
f,f,F+1 (or WR+1) | H | 28 | i12 | +4 | KND | KND | Wall Break/Splat. |
f,f,F+2 (or WR+2) | M | 12 | i14 | -14 | +1 | +1 | |
f,f,F+2,1 (or WR+2,1) | M,M | 12,21 | i14 | -13 | KND | KND | NC, Wall Break/Splat. |
f,f,F+3 (or WR+3) | M | 30 | i23 | +0 | KND | KND | Wall Break/Splat, TJ 3F. |
WS+1 | M | 15 | 15 | -13 | Launch | Launch | Wall Splat. |
WS+[1~2] | M | 20 | 20 | -9 | KND | Launch | Wall Break/Splat. |
WS+2 | M | 11 | 18 | -17 | -9 | -6 | |
WS+2,1 | M,H | 11,20 | 18 | -4 | KND | Launch | NC, Tail Spin. |
WS+2,2 | M,M | 11,16 | 18 | -16 | KND | KND | NC, Floor Break. |
WS+2,2,D | M,M | 11,16 | 18 | -18 | KND | KND | NC, Floor Break. |
WS+2,hold 2 | M,M | 11,23 | 18 | +4 | KND | KND | NCC, Floor Break. |
WS+2,hold 2,D | M,M | 11,23 | 18 | +4 | KND | KND | NCC, Floor Break. |
WS+2,2,1+2 | M,M,M | 11,16,17 | 18 | -16 | KND | KND | NC, Wall Break, TJ. |
WS+2,hold 2,1+2 | M,M,M | 11,23,17 | 18 | -16 | KND | KND | NCC, Wall Break, TJ. |
WS+2,3 (or WS+2,4) | M | 11 | 18 | +2 (-8) | +10 (+0) | +13 (+3) | Enters Evasive Spin (CES). NOTE: On hit CES 1+2 trades with 11 frame moves. |
WS+3 | M | 21 | 14 | -7 | +12~24g | +12~24g | Tail Spin, Homing, Wall Crush. |
WS+4 | M | 17 | 11 | -12 | KND | KND | |
FC d/f+2 | M | 25 | 12 | -14 | KND | KND | Wall Break/Splat. |
FC d/f+4 | L | 9 | 16 | -14 | -3 | -3 | |
FC d/f+4,3 | L,M | 9,20 | 16 | -17 | KND | KND | NC, TJ. |
SS+2 | M | 15 | 18(~27)s | -5 | +3 | +28g | TC 6F. |
SS+3 | M | 23 | 20(~29) | -6 | KND | KND | Wall Break/Splat. |
SS+4 | L | 17 | 20(~29) | -13 | +0 | +13g | TC 6F. |
SS+3+4 | M,M | 10,10 | 22(~31) | -21 | Launch | Launch | |
1+3+4 | - | - | - | - | - | - | Taunt. |
2+3+4 | - | - | - | - | - | - | Welcome. |