Anna Williams

Original Spreadsheet

https://puu.sh/BuaLD/2d4bee29b1.png For people that are used to numeric notation but not western Tekken notation.
Time 2 Die's Season 2 Combo Video
d/f+2Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,459Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > f+3,2 > S! > WS+3~B~d/f 2,161For short carry.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,463Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)464
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,465Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)468
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)470
qcf+1 > 1 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)470
qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)472Example clip.
SSL qcf+1 > iWS+3~B~d/f 1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)477
WS+2Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,468Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > f+3,2 > S! > WS+3~B~d/f 2,170For short carry.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,472Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,474Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > u/f+4 > f+2+375
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)477
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)479Input the qcf+1 after her arm comes down. Ex: https://goo.gl/3G9FqR
qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)481Example clip. (Can do 1 instead of 2 for 2 less damage)
f,F+3Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,460Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > f+3,2 > S! > WS+3~B~d/f 2,162For short carry.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,464Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)466Can drop the d/f+1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469
qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)473
U/F+4Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,467Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)472
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
iWS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)481
d/b+3Damage
d+4,1 > f+3,2 > S! > d/f+3,1,456Can do WR+2,3 or qcf+2,1 for 1 less damage.
WS+1 > d/f+3,2,4 > S! > d/f+3,1,457Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > f+3,2 > S! > d/b+1,(delayed)461
WS+1 > d/f+3,2,4 > S! > d/b+1,(delayed)462
d+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,464Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469
WS+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
WS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)481Example clip. Seems very inconsistent on smalls.
b+2,2Damage
f,F+446Doesn't hit side roll right. If it launches them backturned, can followup with d+3,4,1.
d/b+4,3 or d/b+4,449
microdash d+3,4,155
d/b+3+4,359
microdash > d+4,1 > f+3,2 > S! > qcf+2,161
microdash > d+4,1 > f+3,2 > S! > d/b+1,(delayed)467
microdash > d+4,1 > d/f+3,2,4 > S! > d/b+1,(delayed)470
f,F+4Damage
d+4,1 > f+3,2 > S! > d/f+3,1,452Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > f+3,2 > S! > d/b+1,(delayed)457
d+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,460Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)465
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > qcf+2,166
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)472
iWS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)480
FC f+2Damage
d/b+341
d/b+3+443
f+3,2 > S! > d/b+1,(delayed)463Bear combo.
f+3,2 > S! > SSL > qcf+1 > f+3~b~d/f 2,168Bear combo.
FC d/f+2:1DamageSame combos for FC d/f+2 but 7 less damage.
d+3,4,146Most consistent.
FC d/f+4,1 > f+3,2 > S! > d/f+3,1,456Can do WR+2,3 or qcf+2,1 for 1 less damage.
FC d/f+4,1 > f+3,2 > S! > d/b+1,(delayed)461
FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,464Can do WR+2,3 or qcf+2,1 for 1 less damage.
FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469
FC d/f+4,1 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)471
FC u/f+4Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,467Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,167
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)472
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
CJ 1Damage
b+2,2 > d/b+3+458
b+2,2 > d/b+360
b+2,2 > d/b+4,3 or d/b+4,463
b+2,2 > microdash d+3,4,169
CJ 4Damage
FC d/f+4,1 > f+3,2 > S! > d/f+3,1,455Can do WR+2,3 or qcf+2,1 for 1 less damage.
FC d/f+4,1 > f+3,2 > S! > d/b+1,(delayed)460
FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,463Can do WR+2,3 or qcf+2,1 for 1 less damage.
FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)468
FC d/f+4,1 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)470
CJ f,F+3Damage
WS+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,173
WS+2 > d+4,1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,176
WS+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)479
WS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > WR+2,381
WS+2 > d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)482
WS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)487
CJ f,F+4Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,467Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,167
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,471Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,473Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)476
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)478
qcf+1 > iWS+3~B~d/f 1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)485
CJ u/f+4Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,466Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,166
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,470Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)472
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)475
qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)479
SSL+1+2Damage
d/f+3,2,4 > S! > d/f+3,1,447
d/f+3,2,4 > S! > d/b+1,(delayed)452
d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,157
qcf+1 > 1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,161
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)463
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)467
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469
SSR+1+2Damage
d/f+3,2,4 > S! > d/f+3,1,447
d/f+3,2,4 > S! > d/b+1,(delayed)452
d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,157
qcf+1 > 1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,161Finnicky if the SSR is deep.
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)463
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)467Finnicky if the SSR is deep.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469Finnicky if the SSR is deep.
u/f+3Damage
dash d/b+338Getsa launch on some options, still hits everything else.
f,F+438Doesn't hit side roll right. Seems to get a launch on other options except when they're staying down.
d/b+3+443
tap SSL > d+3,4,147
tap SSL or microdash > d+4,1 > f+2,3 > S! > qcf+2,153Bear combo. 59 damage with d/b+1,(delayed)4 ender.
f,F+2Damage
dash d/b+337Gets a launch on some options, still hits everything else. Example clip.
d/b+3+442
tap SSL > d+3,4,146
tap SSR or microdash > d+4,1 > f+2,3 > S! > qcf+2,152Bear combo. 58 damage with d/b+1,(delayed)4 ender.
tap SSR > d+4,1 > qcf+1 > f+3,2 > S! > qcf+2,160Bear combo. 66 damage with d/b+1,(delayed)4 ender.
f,F+3,4~B+3Damage
d/b+3,3 > f+2+342
d/b+3,3 > d/f+3,1,445
f+3,2Damage
dash d/b+350Gets a launch on some options, still hits everything else.
f,F+450Doesn't hit side roll left. If it launches them backturned, can followup with d+3,4,1.
microdash > d+4,1 > qcf+1 > f+3,2 > S! > qcf+2,173Bear combo. 79 damage with d/b+1,(delayed)4 ender.
(2,1),4 or (1,2,1,)4Damage
d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,163
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,364
qcf+1 > 1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,167
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)470
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)473
(d+3,)2Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,456Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,460Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,462Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)462Can drop the d/f+1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)465
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)467
qcf+1 > 1 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)467
qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)469
(f,F+3,4~B+3):1+2Damage
d+4,1 > f+3,2 > S! > d/f+3,1,477Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > f+3,2 > S! > d/b+1,(delayed)482
d+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,485Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)490
iWS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)4105
CH 4Damage
dash d+4,1 > f+2,3 > S! > qcf+2,149Connects with all chars.
b+4 > S! > d/f+1 > d/f+3,2~d/f 2,154b+4 whiffs on bears and ling.
dash d+4,1 > f+2,3 > S! > d/b+1,(delayed)455Connects with all chars.
b+4 > S! > d/f+1 > d/f+3,2~d/f 1 > f+2+356
b+4 > S! > qcf+1 > 1 > qcf+1 > f+3,258
b+4 > S! > qcf+1 > 1 > qcf+1 > f+3~b~d/f 2,163
b+4 > S! > iws+3~b~d/f 1 > f+3~b~d/f 2,163
dash 1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)465Works on smalls. Example clip: https://goo.gl/KH6Pd7
dash 1 > qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)468
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)475Definitely works on Miguel.
CH qcf+1Damage
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,477Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > qcf+3,278
qcf+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,380
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)482
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)484
qcf+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)486
U/F,4 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)487
U/F,4 > qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)492
CH qcf+2Damage
d/f+1 > d/f+3,2,4 > S! > d/f+3,4,157Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,159
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)465
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,166
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)472
SSL iWS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)480
CH qcf+2,1~BDamage
CJ d/b+3,3 > f+2,3 > S! > d/f+3,1,457Can do WR+2,3 or qcf+2,1 for 1 less damage.
CJ d/b+3,3 > f+2 > f+3,2 > S! > WR+2,360
CJ d/b+3,3 > f+2 > f+3,2 > S! > d/b+1,(delayed)466
CH d+3,2Damage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,470Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,170
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,474Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,476Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)476
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)479
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)481
CH CJ 3Damage
d+4,1 > f+3,2 > S! > d/f+3,1,453Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > f+3,2 > S! > d/b+1,(delayed)458
d+4,1 > qcf+1 > f+3,2 > S! > WR+2,3 or qcf+2,160
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)466
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,367
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)473
SSL iWS+3~B~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)481
CH d/f+1+2Damage
f,F+3 > df+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,460Can do WR+2,3 or qcf+2,1 for 1 less damage.
f,F+3 > d/f+1 > df+3,2~d/f 1 > f+3,2 > S! > WR+2,360
f,F+3 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)465
f,F+3 > d/f+1 > df+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)466
f,F+3 > qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)473
CH u/f+1,3,3+4Damage
dash > d+4,1 > f+2,3 > S! > WR+2,3 or qcf+2,174
dash 1 > qcf+1 > f+3,2 > S! > d/f+3,1,480Can do WR+2,3 or qcf+2,1 for 1 less damage.
dash > d+4,1 > f+2,3 > S! > d/b+1,(delayed)480
dash 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)485
qcf+1 > 1 > dash 1 > WR+3+4,2 > S! > d/b+1,(delayed)488
CH SS+3Damage
d/b+343
d/b+3+448
CH d/f+4Damage
d/b+3+441
CH d+2Damage
d+3+436
d/b+3+441
CH (2),4DamageAlso works with CH (1,2),4 and (d/f+3,2),4
dash qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,478Can do WR+2,3 or qcf+2,1 for 1 less damage.
dash qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)483
dash qcf+1 > 2 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)485
CH (d+3,4,)1Damage
d+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,464Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)469
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,170
d/f+1 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)476
CH (d/b+4,)3Damage
d+4,1 > f+3,2 > S! > d/f+3,1,448Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > f+3,2 > S! > d/b+1,(delayed)453
d+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,456Can do WR+2,3 or qcf+2,1 for 1 less damage.
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)461
CH (u/f+1),3DamageCan do d+4,1 instead of FC d/f+4,1 for 3 less damage.
dash > FC d/f+4,1 > f+3,2 > S! > d/f+3,1,455Can do WR+2,3 or qcf+2,1 for 1 less damage.
dash > FC d/f+4,1 > f+3,2 > S! > d/b+1,(delayed)460
dash > FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/f+3,1,463Can do WR+2,3 or qcf+2,1 for 1 less damage.
dash > FC d/f+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)468
dash > FC d/f+4,1 > qcf+1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)470
CH (qcf+3),2Damage
d/f+1 > d/f+3,2,4 > S! > WR+2,3 or qcf+2,166
d/f+1 > d/f+3,2,4 > S! > d/b+1,(delayed)472
SSL d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,375
SSL d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)481
Low ParryDamage
d/f+3,2~d/f 1 > f+3,2 > S! > d/f+3,1,446Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,450Inconsistent on smalls. Can do WR+2,3 or qcf+2,1 for 1 less damage.
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)451
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,453For non smalls. Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)455Inconsistent on smalls.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)457For non smalls.
SSL qcf+1 > iWS+3~B~d/f 1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)464
When Opponent is BTDamage
1,2,1,4 > f+2,3 > S! > d/f+3,2~d/f 2,179
d/f+3,3,3,1 > f,F+3 > d/f+3,2,4 > S! > d/f+3,1,490
d/f+3,3,3,1 > f,F+3 > 3,4 > S! > d/f+3,2~d/f 2,193
d/f+3,3,3,1 > f,F+3 > d/f+3,2,4 > S! > d/b+1,(delayed)495
d/f+3,3,3,1 > f+1+3_f+2+4101
Slide PunishDamage
WS+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)447
d+4,1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)448
WS+3~b~d/f 1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)460Does not seem to work on Shaheen. Works on Lee and Law.
Float 1Damage
d/f+3,2~d/f 1 > f+3,2 > S! > WR+2,3 or qcf+2,142
d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)448
qcf+1 > 1 > qcf+1 > f+3,2 > S! > qcf+2,145Bear combo. 51 damage with d/b+1,(delayed)4 ender.
Rage DriveDamage
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/f+3,1,487Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/f+3,1,489Can do WR+2,3 or qcf+2,1 for 1 less damage.
qcf+1 > 1 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)492
qcf+1 > 2 > qcf+1 > f+3,2 > S! > d/b+1,(delayed)494
U/F,4 > d/f+3,2~d/f 1 > f+3,2 > S! > d/b+1,(delayed)497
SSL qcf+1 > iWS+3~B~d/f 1 > 1 > iWR+3+4,2 > S! > d/b+1,(delayed)4101
Movelist Grabs Punishment Combos Wall/Floor Players/Resources Top